Unreal Engine Automotive Visualization - PATH TRACING
The approach for this project was to create a simple yet striking architectural piece that would enhance the vehicle's presence, as seen in a couple of the vehicle's advertisements.
I utilized Unreal Engine's Substrate materials, with a primary emphasis on the car paint. Dealing with the complexities of white paint and its details proved challenging, but the Substrate material demonstrated superior handling.
As a result, the paint exhibits greater definition compared to Unreal's standard process.